Screen tearing and stuttering in PC games just suck. We both know it and VSync really isn’t a great solution. NVIDIA acknowledged the issue by introducing Adaptive VSync to help eradicate visual ...
Jacob is a tech and hardware writer with over four years of experience writing for some of the biggest PC gaming and technology websites such as PCGamer, PCGamesN, TechRadar, and now Pocket-lint. He's ...
I've done some of research myself, so I figured I'd spare a few of you some googling. First of all the new 3xx drivers are awesome! Not only do they introduce actually useful features for owners of ...
One of PC gaming's biggest advantages over consoles is the ability to push frame rates higher than 60 and 120fps and utilize adaptive sync technology to keep that gameplay looking smooth, no matter ...
Over the past nine months, we've seen the beginnings of a revolution in how video games are displayed. First, Nvidia demoed G-Sync, its proprietary technology for ensuring smooth frame delivery. Then ...
Intel is looking to reduce screen tearing for gamers who own a PC without adaptive sync support with its new technology, Smooth Sync. The new tech will be incorporated with its Arc "Alchemist" GPUs.
I have a monitor that is 60hertz. My vsync in game is 60hertz which is the same as my monitor. I know, I am being dumb here. But I want this explained to me like I am 3. I've read how refresh rate ...
It's really hard to explain how good adaptive sync technology is without a real-world demonstration. It's all well and good to describe how stutter and tearing is removed when gameplay is rendered at ...