There’s nothing worse than a bad villain. I’m not talking about villains we “love to hate”—pure evil, effective, terrifying. I’m talking about stock bad guys. Flat, forgettable foils. Paint-by-numbers ...
Who hasn’t wanted to build an evil villain lair after watching too many episodes of Super Friends, right? Okay, that might just be me, but now that’s fully possible in a board game. In Dreadquarters, ...