Cities Skylines 2 will not have mods at launch. Colossal Order is moving to the Paradox Mods platform which will offer mods on both PCs and consoles after launch. An official Paradox blog post details ...
Prior to the launch of Cities: Skylines 2 on PC last month, developer Colossal Order announced that the game’s console versions had been delayed to 2024. As console player patiently await information ...
With the Cities Skylines 2 release date almost in our grasp, developer of the city-building game Colossal Order has taken the time to answer a few questions about the sequel online, giving us more ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
Mods are considered to be an integral part of the Cities: Skylines experience, but Colossal Order and Paradox Interactive have some interesting ideas about how it will handle them in the sequel. The ...
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with just over three years of experience, he has focused on establishing himself in the gaming space, with bylines in ...