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Total War: Warhammer 3 dev interview – the joys and woes of working on the most ambitious strategy game to date
We sat down with TW:WH3 game director Richard Aldridge and lead designer Mark Sinclair to look back at the series’ humble beginnings, its present state, and its promising future – from the joys and ...
Join us for an exclusive World of Warcraft developer interview featuring Ion Hazzikostas and Maria Hamilton as they delve into the intricacies of Patch 11.1 – Undermine(d). Gain insight into the ...
When he's not writing about games, or playing them, Ben's an energy reporter in Washington, D.C. He graduated from the American University with degrees in International Relations and Russian Language ...
When there are multiple deadlines around the corner, when it's time to blend work and life together in such a way that the two become intertwined, when people are expected to work themselves into an ...
Techland learned “a lot” while developing Dying Light 2: Stay Human. While speaking to GosuGamers at Thailand Game Show x Gamescom Asia, Dying Light’s franchise director Tymon Smektala explained that ...
When he's not writing about games, or playing them, Ben's an energy reporter in Washington, D.C. He graduated from the American University with degrees in International Relations and Russian Language ...
We talked to Marvel Games' executive producer Danny Koo about Marvel Rivals’ upcoming zombie PvE mode. A Zombies mode for Marvel Rivals is real, and it’s coming to the game very soon. During Gamescom ...
Jay (He/They) is a fiction writer and high school teacher. He has a Bachelor's degree majoring in English and a Master's in Creative Writing. When he's not writing, he's either gaming (on the Destiny ...
PvMP players in The Lord of the Rings Online haven't had much to get excited about in quite some time, but a recent interview with LotRO's lead designer, Allan"Orion" Maki shed some light on what SSG ...
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