Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Dialogue systems are critical for story-heavy games that prioritize ...
Todd Howard isn’t a big fan of talking about his video games, but in a new interview he has discussed Fallout 4’s divisive dialogue system — and where he thinks it went wrong. Fallout 4 — which turns ...
Task-oriented dialogue systems are sophisticated computational frameworks designed to facilitate goal-directed interactions between humans and machines. These systems integrate several core components ...
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
We've finally seen Anthem's dialogue system in action. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...
Researchers wrote a simple script that identifies figurative phrases and replaces those with their literal meaning. As a result, the performance of dialog systems improved by up to 15 percent.