Now HeroEngine supports more than 100,000 concurrent players in a single shard. Utilizing HeroEngine’s new Seamless World technology, developers can create virtual areas that transparently connect ...
Simutronics announced that it is integrating new technology into its MMO specific HeroEngine. StreamBase Systems' high-performance Complex Event Processing, and SL Corporation' real-time monitoring, ...
Icarus Studios first snuck into the public eye as the development studio behind the post-apocalyptic MMORPG Fallen Earth, but that doesn’t seem to be their largest focus. The Icarus Platform, a suite ...
FiringSquad has posted a HeroEngine Q&A, asking Neil Harris of Simutronics about the technology. It was recently announced (story) that this MMORPG engine would be used for BioWare Austin's first game ...
Star Wars: The Old Republic is one of the most ambitious undertakings in video game history. When the game launched in December, it was the fruition of six years of work by as many as 800 developers ...
ZeniMax Online, the recently established online wing of Bethesda parent company ZeniMax Media, today announced it has licensed Simutronics' HeroEngine for use in its upcoming MMO. The HeroEngine is a ...