LAS VEGAS--Ladies and gentlemen, boys and girls, start your programming engines: Lego Mindstorms EV3 is here. The third full generation of Lego's programmable robotics platform, EV3 is aimed at both ...
The EV3 Programmer App consists of the 11 most popular programming blocks in the LEGO MINDSTORMS software, including action blocks, flow blocks and comment blocks. After writing and saving a program ...
The fantastical robotic creations you design and build with Lego Mindstorms are free to explore the world you release them into, so why should you be stuck behind a computer when it comes to ...
The LEGO MINDSTORMS EV3 system makes it easy for anyone to build and control robots. LEGO’s block-based, colorful EV3 programming language is fine for first-timers, but it has more powerful features ...
The Arduino IDE only brings the ire of actual EEs and People Who Know Better™, but if you’re teaching robotics and programming to kids, you really don’t want something as simple as a text editor with ...
Lego is back with another generation of MindStorms, the company’s consumer robotics line aimed at introducing application programming to a younger generation. Kids these days grow up with so much ...
Matthew Yglesias is on vacation. Lego is thriving over its competitors, and 3D printing may have just crossed a critical threshold. Here’s how they’re related. When I was in middle school, a friend ...
Play around with Lego Mindstorms NXT enough and at some point you'll inevitably get frustrated with NXT-G, its graphical programming language of "blocks" that you drag around and connect with "wires".
A lot has changed since 2006. Social networks rule. Smartphones are no longer a luxury for the geek elite. And every kid knows the word “app.” So maybe it’s only natural that each of these ideas ...
Lego’s Mindstorms kits take the boundless possibilities of Lego blocks (and the mechanical potential of the Technic system) and add robotics components like servo motors, sensors, and a brain you can ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...