Real-time ray tracing has been one of the biggest advances in GPU rendering and PC gaming in the past decade. Due to the sheer hardware grunt required to achieve it, it kickstarted the push into the ...
Since it was invented decades ago, ray tracing has been the holy grail for rendering computer graphics realistically. By tracing individual light rays as they bounce off multiple surfaces, it can ...
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Ray tracing has silently become mandatory, but modern GPUs didn't get the memo
Always-on ray tracing needs more powerful GPUs, not software gimmicks ...
Diablo IV's long-awaited ray-tracing update is here, with ray-traced reflections and shadows adding more detail to the game on PC and console. On the PC side, DLSS 3 with Frame Generation and Reflex ...
SEOUL, SOUTH KOREA--(Marketwire - Oct 4, 2012) - Siliconarts Inc. (www.siliconarts.com), a Korean tech startup, developed RayCore ®, the real-time ray tracing graphics processor (GPU) for the first ...
It's been years since Nvidia has launched a new GPU architecture, but the company is finally ready to formally announce the next-generation follow-up to its Volta GPU family. For decades, Nvidia ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
Nintendo hasn’t revealed the full Switch 2 specs, but Nvidia is providing a few more details about the power of this new console. Nintendo hasn’t revealed the full Switch 2 specs, but Nvidia is ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Demystifying ray tracing for the next generation. Ray tracing is an ...
The advanced hardware of the Switch 2 empowers developers to create more sophisticated and visually stunning games. The support for DLSS and ray tracing allows for the development of titles that can ...
Over at the Game Developers Conference in San Francisco this week, Epic Games hosted a State of Unreal presentation to demonstrate future improvements to its graphics engine. The biggest highlight for ...
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Ray tracing is quickly becoming inescapable and I think it's time we bit the bullet and embraced it
Back in 2018, I remember sitting on my couch watching the RTX 20-series announcement on my then-decently powerful gaming laptop. Jen-Hsun took to the stage in a biker jacket, jokingly announced the ...
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