Now, with Vulkan on the horizon, Minecraft: Java Edition is finally stepping into a modern graphics era. For a title that ...
It seems to be a problem with Homeworld under Win2k/XP (I'm currently on XP, but have had the same problem on XP) where it refuses to use OpenGL for rendering, forcing me to stick with some crappy ...
Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...