Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix math API for all major GPUs.
Microsoft has unveiled Shader Model 6.10 in preview, adding matrix math as a core DirectX feature for all compliant GPUs, potentially making neural rendering a standard capability beyond Nvidia’s ...
Microsoft’s new Shader Model 6.10 and Autodesk’s Flow Studio updates mark a significant leap in AI-driven game development. Shader Model 6.10 integrates matrix math into DirectX, enabling cross-vendor ...
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